
By landing seven of these Moves, the Fighter can perform a Rising Rush-a move so powerful it can potentially knock out Fighters with considerably higher power levels. Two bars will appear, and the player who fills the bar higher wins.Įach Art Card has a random chance of Dragon Ball appearing at its upper left corner. do a Rush at the same time, or start a beam struggle) they instigate a “Dokabaki Impact”. The effect of the Main Ability differs from Fighter to Fighter, and the specifics can be found in each Fighter’s “Abilities” tab Tapping the Fighter icon activates their Main Ability. The Vanish Gauge will not replenish while Fighters are charging their Ki or Attacking. It will recover after some time, so a good strategy is to attack right or swap with another Fighter on the Team right after dodging. This action drains the Vanish Gauge which appears under the Fighter. Vanish Stepping when an exclamation mark shows up above the Fighter’s head allows them to dodge Enemy Attacks. Vanish Steps are really important because it’s the only purely Defensive action.

Swiping left or right performs a Vanish Step. Understanding how to Combo Arts Cards and manage Ki is essential to victory. Ki is needed in order to use Arts Cards, which can be seen at the bottom of the screen. Pressing and holding a finger on the screen will charge the Ki Meter faster than it would be charged by the Fighter standing still. Repeatedly touching the screen when close to the Enemy has the Fighter throw some basic punches or a single Energy Blast if the Enemy is far away. Swiping downwards moves the Fighter backward. Swiping upwards moves the Fighter forward. The game begins with a pretty simple tutorial that explains all the controls needed to play the game: The Re-Roll guide goes into more detail about what Tags are dominating the Meta, and which high-tier Fighters are currently pullable-this Guide updates as summon events are released and expire. If not, delete the app or the game’s data and repeat from beginning until satisfactory Fighters are summoned. If these Fighters are desirable, there’s no need to re-roll.

Summon as many Fighters as possible with the Chrono Crystals available. Rarer Fighters tend to have stronger Abilities, so it’s preferable to re-roll until the Player summons at least two Sparking Fighters. For those who are only interested in PVE (offline) content, there’s a good chance everything can be completed with a good set of well-trained HERO Fighters (the lowest rarity currently in the game).įor Players aiming to get strong on the PVP scene, it's an entirely different story. While re-rolling is certainly recommended, it’s not mandatory and depends on how the Player wants to play. A re-roll is the process of starting a new game (multiple times) until the Player summons the best available Fighters using the Chrono Crystals initially provided (Chrono Crystals are the main currency of the game).
